BOLYPIUS
BOLYPIUS
Unity 2019.4.37f1 C# (2021 solo)
Small arcade game based on the myth of Polybius (urban legend) this games speed and audio increases as the score increases, the incoming blocks spawn position is randomized making each run seem different to the last with each input from the player causing a visual disruption. The players high score is saved and displayed to encourage replayability.
What it consisted of:
- Parallaxing background (created in Adobe Photoshop)
- Score based game-play
- C# Coding
- UI (created in Adobe Photoshop)/ UX design (balancing of speed increase and visual effects)
- Replayability (score setting)
- Animated sprites
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